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Old May 01, 2008, 12:35 AM // 00:35   #1
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Default Death Pact Signet (icon for caster)

Hey Guys,

I like what has been done to let the RECEIVER of [skill]death pact signet[/skill] know that he has been rezzed (starting countdown)....IMO it would be beneficial if the Caster had the same Icon to know how much time is left. I didnt see this suggested when I briefly searched. Yes you can always guestimate time, I just think it would be a small implementation that would work nicely for both ends. Tell me what you think.

Grim
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Old May 01, 2008, 01:02 AM // 01:02   #2
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I like the idea, and it's not like its a balance issue if it gets changed.
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Old May 01, 2008, 01:49 AM // 01:49   #3
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I haven't used it lately, but I'm pretty sure [Vengeance] works the same way. It could sorta benefit from this.

/signed
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Old May 01, 2008, 01:53 AM // 01:53   #4
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/signed

It just makes sense.
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Old May 01, 2008, 02:00 AM // 02:00   #5
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It would be the only instance of a single condition having multiple expiry timers so there's likely a technical reasons why they didn't do this.
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Old May 01, 2008, 02:11 AM // 02:11   #6
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hmm, great idea. maybe a little icon by the top of the skill bar like having enchantments on people
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Old May 01, 2008, 02:15 AM // 02:15   #7
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/signed

It will help a little ^^.
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Old May 01, 2008, 02:44 AM // 02:44   #8
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Yeah, i was looking for my timer when i used that skill...would really help with vengeance too. I like to know if i (or my teammate) is about to get insta-KO'ed =)

/signed
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Old May 01, 2008, 03:12 AM // 03:12   #9
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Quote:
Originally Posted by cellardweller
It would be the only instance of a single condition having multiple expiry timers so there's likely a technical reasons why they didn't do this.
Perhaps make it like monk's holding multiple enchantments for party members but the only difference is make it as a timer with name written while having mouse on it?

I personally use it a lot, though I rarely have to use it on multiple members within 120secs, but it is purely a good idea to make me aware of party members' status.

/signed
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Old May 01, 2008, 03:52 AM // 03:52   #10
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Quote:
Originally Posted by Shayne Hawke
I haven't used it lately, but I'm pretty sure [Vengeance] works the same way. It could sorta benefit from this.

/signed
Vengance only effects the guy who's been resed by it, and he does have an icon.
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Old May 01, 2008, 04:06 AM // 04:06   #11
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I like this idea. It's important for the caster to know how much time is left too. Sometimes you can't sit still and wait it out, either (like if you're going for masters on a mission, 2 minutes will often screw you over).

/signed
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Old May 01, 2008, 04:31 AM // 04:31   #12
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/signed,

I think mechanics-wise this would fit better into "maintained enchantment" maybe, since it is able to show multiple copies of the same enchantment on different people.
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Old May 01, 2008, 02:14 PM // 14:14   #13
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The caster is under another effect triggered by the skill.
So it would completely normal to have the effect icon too.
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Old May 01, 2008, 02:21 PM // 14:21   #14
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/signed
should be like this
when my hero resses a hench with DPS we don't know how long until the effect is off
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Old May 01, 2008, 02:32 PM // 14:32   #15
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Would only be logical if some kind of info would be give to the rezzed person.

/signed
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Old May 01, 2008, 03:04 PM // 15:04   #16
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/signed nice idea (hex like timer) on your screen
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